SEAUVWAnimation for threejs

9th June 2017 - 02:34:25 PM
is it possible to implement UVW animations for three.js - it works correct in the studion, but three.js version doesn't support it ;(
10th June 2017 - 12:15:46 AM
Hmmm! If it were done using NodeMaterial! What do you think? The main problem using the traditional method is that is 1UV offset per texture.
10th June 2017 - 12:16:38 AM
12th June 2017 - 11:23:39 AM
Im not sure i understand you completly =)
Can you please make new example - how to use that, if it possible - it would be great =)

Thank you.
13th June 2017 - 02:41:11 AM
Hi Sheklka.

UV Animation
Limitations: Not support rotation, 1 animation per texture

Next step is to do with NodeMaterial to remove thease limitations.
16th June 2017 - 06:15:51 AM
I updated the SEA3D Studio UV-Animation preview which is more faithful to 3dsMax animation. Update soon.

About the Three.JS follows this WIP: