SEA3D + Ammo.JS

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1st October 2015 - 09:15:44 PM
Ammo.JS + SEA3D Studio Editor

Ammo.Lab by Loth was the great contributor to ammo.three.js which is the basis of SEA3DAmmoLoader.js the physical engine initially chosen for SEA3D by meets a wide variety of features like Geometry Collision, Car/Character Controller and various Primitives types.


Physics Example (Geometry Collision)
http://sunag.github.io/sea3d/Examples/Programmer/WebGL/Three.JS/Basics/physics.html

Editing is currently made in SEA3D Studio, you can link Bodys in others Rigid Bodys, create a Car trough of User Interface, set mass, restitution and other parameters.


Car+Physics (Open with SEA3D Studio)
https://github.com/sunag/sea3d/raw/gh-pages/Examples/Designer/SEA3D%20Studio/Car+Physics.sea

Any question we are attending in the community.

Cheers.

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