SEA3D + Ammo.JS

1st October 2015 - 09:15:44 PM
Ammo.JS + SEA3D Studio Editor

Ammo.Lab by Loth was the great contributor to ammo.three.js which is the basis of SEA3DAmmoLoader.js the physical engine initially chosen for SEA3D by meets a wide variety of features like Geometry Collision, Car/Character Controller and various Primitives types.

Physics Example (Geometry Collision)

Editing is currently made in SEA3D Studio, you can link Bodys in others Rigid Bodys, create a Car trough of User Interface, set mass, restitution and other parameters.

Car+Physics (Open with SEA3D Studio)

Any question we are attending in the community.