SEA3D Studio

Messages
5th June 2015 - 02:15:41 AM
Introduction

Free cross-platform 3D IDE for games http://sea3d.poonya.com/studio/


Shortcuts

Scene Editor

* 1 = Edit Position
* 2 = Edit Rotation
* 3 = Edit Scale

Viewport

* W,A,S and D = Camera move

* G = Grid
* Z = Zoom at object
* R = Reset camera position

Mouse

* Left Pressed = Free camera rotation
* Wheel = Zoom camera over object
* Middle Pressed = Camera move over object
* Middle Click = Fast Access Menu
* Right Pressed = Camera rotation over object
* Right Click = Context Menu

Roadmap

24/08/2014:

* SDK and Apps https://github.com/sunag/sea3d_studio_sdk
* Sparticle
* Orthographic Camera
* CubeMap URL
* Console (Beta)

18/03/2014:

* All SEA3D features
* SOA Architecture
* Poonya Script ( JavaScript and ActionScript compatible )
* Tools for Mesh, Geometry and CubeMap
* SEA3D Cloud Service (Convert to .sea more than 30+ different formats)
* Improved working interface
* Undo

31/10/2013:

* New export algorithm
* Physics support
* Texture animate
* Dummy
* New actions look at and environment color
* Improvement for material preview
* Improvement for move/rotate/scale

13/09/2013:

* Fix camera export
* Sound 3D and sound mixer
* Improvement for scene hierarchy (preserves the transform in change parent)
* Improvement performace for camera preview
* Features for viewport and camera

08/09/2013:

* Fix and improving in file processing (Save/Load)
* Fix camera tilt in free move
* Export/Import RTT(render to texture)
* Blend normal map
* Environment map

04/09/2013:

* Multi-Material export
* Import fog method
* Export joint object
* Specular map | normal map with shadows
* Shadow opacity

01/09/2013:

* RightClick with contextMenu in assets explorer
* Camera controll with middle click | right click for viewport

SEA3D Studio 1.1.3 Viva!

* SDK and Apps https://github.com/sunag/sea3d_studio_sdk
* Sparticle
* Orthographic Camera
* CubeMap URL
* Console (Beta)

SEA3D Studio 1.1 Viva!

* All SEA3D features
* Improved of the working interface
* Undo

SEA3D Studio 1.0 Little Panda

* Import / Export SEA3D file
* Scene, Material and Game Object editor
* Physics Supports
* Environment and Runtime Reflection
* Custom Interface
14th July 2015 - 07:54:26 PM
Is there a way in sea3d studio to apply an imported texture to a material?

Is there a way to apply a composite to geometry?
14th July 2015 - 07:58:52 PM
Nevermind
I found it. Click on techniques
28th July 2015 - 08:33:20 PM
An issue I am running into is that flash player crashes whenever I have file that contains a lot of animation frames. The one I am currently working with has about 7000 frames. All mocap. Is there a way to edit the file without using the web based editor? What is the limit for animation frames when using sea3d studio?
29th July 2015 - 06:03:26 PM
Hi Dezonly.

Thank feedback. It was not to have a limit but it seems to have a problem with big animations. I'll be looking at it, here a few hours I post a fix.

Cheers.
29th July 2015 - 06:21:30 PM
sea3d,

Thanks so much for the response. Sea3d Studio has been an awesome way for artists to view animation sequences.
29th July 2015 - 08:20:12 PM
Hi Dezonlyone.

Thank you! We will launch an offline version in a few months. Try the Build 74 apparently it is working now, I will take a little longer to optimize the process.

http://sea3d.poonya.com/studio/

Cheers.

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